[ SPECIALIZATION ]
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You don't know Rage until the day where you suddenly have it literally inside you. It's an eternal fire that needs no kindle to sustain, for everything that crosses its path is fuel for its flames. It'll burn until its exhausted every fibre of its being, and even then it still won't stop. Rage burns eternally in the heart and soul of every person - including myself. Rage doesn't stop; it merely waits for the chance to unleash themselves upon the unsuspecting and lets its anger reduce anything against it to nothing but mere ashes. from the journals of Robertson Breuse Ballard |
![]() Free Fire
With his proficiency in fire magic Bruce is able to cast most fire spells without use of a staff, although their effects will be weaker than normal.Casting fire spells when not equipped with a staff: Fire Damage Reduction: 25% Not Applicable To: Dragon's Breath, Scorched Earth Magic on Unlock: +3 |
![]() Burning Soul
Bruce pumps up the magic infused in his Flame Aura and then releases it in a roaring pillar of flames that goes straight in a direction of his choosing, burning anybody in its path.Fire Damage: 400% weapon damage Burning: 100% weapon damage per second Burning Duration: 10 seconds Range: 5 meters Cooldown Time: 15 seconds after the effect of Flame Aura returns Cost: 45 mana After using Burning Soul, Flame Aura is negated for 30 seconds and its effect only returns after that. upgrades →
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![]() Revengence
Instead of unleashing it Bruce steadily maintains the volatile aura until an enemy makes physical contact with it, where then it explodes to deal major damage.Fire Damage Bonus: 200% weapon damage Area of Effect: 2 meters Cooldown Time: +5 seconds Burning damage is removed while mana cost remains the same. next →
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![]() Heat Wave
Bruce blasts out the attack around him instead of directing it in a particular direction. However the wider area of the attack leads to less damage done.Fire Damage Reduction: 100% weapon damage Area of Effect: 3 meters Burning Reduction: 25% weapon damage per second Burning Duration Reduction: 4 seconds Mana cost and cooldown remains the same. ← return |
![]() Homing Flames
Bruce conjures a number of fireballs that he is able to command entirely, using them to strike his enemies with complete precision. Fire Damage: 200% weapon damage per fireball Number of Fireballs: 5 Cooldown Time: 10 seconds Cost: 40 mana This attack never misses while Bruce is able to see his target clearly. upgrades →
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![]() Flame Splash
The fireballs combine back into one, its size meaning that Bruce loses the control that he had - but they splash out upon hitting its mark.Fireballs Reduced To: 1 Size: 2 meters Fire Damage Bonus: 300% weapon damage Splash Damage: 100% weapon damage Mana cost and cooldown remains the same. ← return
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![]() Scorched Earth
In an area of his choosing Bruce summons flames strong enough that burn underneath the surface, making the earth hot enough that the terrain becomes unstable, slowing down enemies that have been caught in the area.Size: 6 meters Duration: 30 seconds Burning: 100% weapon damage Burning Duration: 30 seconds Stagger Duration: 15 seconds Range: 10 meters Cooldown Time: 60 seconds Cost: 70 mana upgrades →
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![]() Volcanic Slab
The fires below burn hotter and faster, causing small pools of lava to bubble up through the cracks of the already uneven terrain. Anybody foolish enough to step onto them will find that even the hardiest of materials melt away in the face of this heat.Stats here calculated per lava puddle: Size: 0.6 meters Duration: 20 seconds Burning: 400% weapon damage Burning Duration: 10 seconds next →
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![]() Ashen Terrain
Instead of having to aim instead Bruce casts this spell in a wider area around him.Size Bonus: 2 meters Range Reduction: 10 meters All other stats for this skill remain the same. ← return
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![]() Dragon's Breath
Channeling all the power he can muster out within him Bruce brings forth the deadliest of flames by literally breathing it out, summoning flames so strong that it melts not just earth but even the most resistant of materials. Anybody caught in these flames will find themselves writhing in the most agonizing pain imaginable as the flames literally eat into their bodies.Range: 8 meters Fire Damage: 600% weapon damage Burning: 300% weapon damage Burning Duration: 20 seconds Cooldown Time: 90 seconds This ability consumes and is powered by focus. Tier 1: Ability duration set at 10 seconds Tier 2: Ability duration set at 15 seconds Tier 3: Ability duration set at 20 seconds Upon using this ability, Bruce's mana will be reduced to zero instantly and he will be unable to regenerate it back until the cooldown period has passed for this ability. upgrades →
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![]() Dragon's Fireball
Rather than blowing the flames out in a continuous stream Bruce instead condenses its power into one single (large) fireball that explodes on contact for massive damage.Range Bonus: 10 meters Splash Range: 3 meters Splash Damage: 40% of spell damage Focus tier effects changes to: Tier 1: fire damage set as 700% weapon damage Tier 2: fire damage set as 800% weapon damage Tier 3: fire damage set as 900% weapon damage All other stats and effects for this skill remain the same. next →
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![]() Dragon's Flames
The flames become so strong and intense that most standard barriers fall and are destroyed instantly upon contact.Barrier Damage Bonus: 400% weapon damage All other stats and effects for this skill remain the same. ← return
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the less video gamey words
Ult:
     ⤷ Dragon's Fireball; instead of continuous flames, shoots everything out in one condensed fireball that explodes on contact for greater damage.
     ⤷ Dragon's Flames; the flames increase in strength, becoming strong enough to damage the average barrier in one go.
After using this spell, Bruce will essentially be out of action for the next few minutes until he recovers from extensive mana usage.
3 norm:
LAVABENDINGMAGMABENDING. burns the earth itself with magic from beneath the surface, making the land hot enough to become unstable.     ⤷ Volcanic Slab; small pools of lava start to bubble up from the surface within the radius of the spell's effect. These pools are random and varied, but they will be no bigger than 2 feet/60cm.
     ⤷ Ashen Terrain; instead of having to aim the caster simply casts this spell in a 8m radius around them.
     ⤷ Opening Salvo; the fireballs break up into smaller ones that the caster can still control, gaining speed at the cost of losing power
     ⤷ Flame Splash; the fireballs combine into one that the caster is no longer able to control, but does splash damage upon hitting its target.
     ⤷ Revengence; caster does not blast out the buffed aura but continues to hold it until an enemy makes physical contact with the barrier, where then it explodes.
     ⤷ Heat Wave; instead of one direction the caster blasts out the aura in a 3m radius around them, trading wider area for less damage.
4 passive: